In this episode, I . . .
-Give an overview of Stage One: Brainstorming and everything that goes along with it.
-These are topics we’re going to discuss in the weeks to come. I’m going to do a video/podcast on each one.
-Here is the general breakdown, though I might add in some more videos if ideas come to me.
The Brainstorming stage has two parts: Idea and Logistics
-Where to get ideas
-How to pitch your story
-Genres, subgenres, and genre mashing
-How to pick a genre
-Define Your Reader
-Alternative Story Models
-Stand-Alone or Series?
-Antagonists (or other opposition)
-Side characters & the role they will fill
-Point of view
-Knowing your ending (or the gist of it)
Logistics has four main areas: plot, character, storyworld, and theme
-Work out the plot
-Story model tropes
-Outlining Your Plot
Create a cast of characters, complete with:
-Purpose, motivations, and goals
-Fears, traits, quirks, and habits
-Skills, strengths, and weaknesses
-Unique ways of speaking
-Decide what is necessary to worldbuild
-Cities and Towns
-Demographics and Economics
-Landmarks and Buildings
-Civilizations and Cultures
-Racial and Ethnic Groups
-Physical and Mental Attributes of certain people types
-History of the world and its people groups
-How to create your own language
-The logistics of battles and wars
-How it all interacts in your world
-Ways to work storyworld information into your story
-How to avoid Storyworld Builder’s Disease
-What stories changed your life and why?
-Stories that speak about life and humanity.
-Stories that reveal the human condition.
-Stories that illustrate a universal truth.
-Stories that inspire readers to a higher level of humanity.
-Stories that appear as allegory.
-Stories that speak to a certain issue.
-Theme can pose a question
-Ways to work in theme.
Other brainstorming logistics:
-Making maps and floorplans
-Story bibles to keep track of all your work
I look forward to the weeks to come.